This project showcases a real-time architectural and urban visualization workflow, combining design planning data with cinematic presentation to communicate spatial intent at both building and city scale. The experience was assembled and rendered in Unreal Engine, leveraging optimized assets, real-time lighting, and camera-driven storytelling to support design review, presentations, and exhibition use cases.
Industry
Architecture
Tasks and Tools
ArchViz
Multiplayer
VR
PORTFOLIO
MMA-Web
MMA-Web
MMA-Web
ArchViz
WebGl
Playcanvas



